I'm very excited to announce that I'll be demoing Gram's House at this year's Games for Change Festival. Even though the game did not make it through the first round of the Imagine Cup game design competition, I knew there was something special about the overall design that hasn't quite been done before. And so, thanks to some awesome contacts, I now have an opportunity to get feedback on the demo we've made so far and maybe, if I'm lucky, find some collaborators who can help develop it further (after all, the best parts of the design never made it into the demo).
There are two things I'm really looking forward to at the festival. First, I'm demoing as part of the Games For Learning Institute's day. The main theme of the talks that day will be design patterns for educational games, something that will be very useful for me in my thesis research topic.
Second, the closing keynote is Jesse Schell. Ever since reading his Art of Game Design book, I've really looked up to him. Great writer and talented designer (I was sad when I got to the end of the book!). Even better, he seems to be a proponent of augmented reality, having spoken at the 2010 Augmented Reality Event. Can't wait to see him in person.
I won't be in NYC for long, but if you happen to be attending the Festival, I'd really love to meet up and talk educational games. Let me know!